
( 1399459)Īsset Bundles: Fixed regression where skinned mesh were no longer being compressed.

(1346645)Īndroid: Fixed a crash with Vulkan when putting app into background during startup.

(1343287)ĪI: Fixed game freezing when using NavMesh.Raycast() with a NavMesh that contains an unexpected invalid polygon.

IL2CPP: Build fails on Try block ends without any catch, finally, nor fault handler ( 1400410) GI: If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830). Animation: Animation state properties not visible when the state has an outgoing transition ( 1412466)Īsset - Database: Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled ( 1397965)ĭOTS: "IndexOutOfRangeException" errors appear when entering Play Mode if using "AsDeferredJobArray" ( 1395710)
